A Treasure Hunt On Base
This realm runs as a live multiplayer hunt layered over Base mainnet. The world behind this parchment is already moving. What follows is the field guide: how to roam, how to hide value, how to unearth it, and why the money trail is transparent even while the treasure map remains secret.
Any quiet tile may conceal a cache. Some treasures are seeded by the world itself. Others are planted by players who choose to hide USDC exactly where they stand. Nothing on the surface gives a cache away. The true location, amount, owner, and claim record live only on the server.
Press F to open the bury panel and choose how much USDC to hide. After your wallet signs the transaction, the server records the stash locally: who buried it, where it lies, how much it holds, and which transaction funded it. If the server restarts, the record remains.
Press Space to dig. The dig payment is verified on Base first. Then the server checks whether your tile truly holds a cache. If it does, the configured payout share of the buried amount is sent automatically to the finder. The remainder stays behind as the house fee.
Press E near any stable to open the horse ledger. This works on every stable variant in the world and on stables placed later with the editor. Choose a gray, brown, or black mount, pay 0.5 USDC, and the selected horse is delivered immediately beneath you in mounted form.
Payments are authorized with wallet signatures and verified against Base mainnet by RPC. Transaction hashes are public and auditable. Treasure coordinates are not. The chain stays transparent; the map stays hidden. That split is the whole game.
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Buried Treasury
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Hide a USDC cache under your current tile. Only the server knows where it is until someone digs it up.
Select a mount. Payment is 0.5 USDC and delivery is immediate.